Many projects today payout funds that are essentially unusable for most hobbyists. Golem recently released Thorg, a miner that pays out GLM via Polygon - but for you to actually get it out to real money, you’re going to need quite a bit. The same goes for other projects, like Mysterium - the decentralized VPN.
At the same time, this has the potential to bring in a lot of gamers to the crypto space. You’d be surprised how many people spend hours every day doing tiny tasks, enter giveaways, and fill out endless surveys - just for a few more games in their Steam library.
To combat this, I thought to myself: “Why not create a webshop? Polygon has low fees, these networks pay out decent enough cash, and anyone with a graphics card could earn enough for a game within a few hours.”
So, this project will include:
Akash for the backend / API endpoints
Polygon as a payment system
Filebase for the frontend images, videos, trailers, and other logo art
Filebase as a backend database
Here’s roughly how the buying process will look like:
User pays any L2 asset that makes sense via a Polygon transaction =>
Akash instance requests API from PolygonScan =>
PolygonScan returns a response with recent transactions =>
Akash instance checks if address/amount matches with API response
&& against Filebase records of previous transactions & payments =>
Saves new transaction data on Filebase =>
Returns a cd key to the user